GameInvasion Podcast – Episode 14 – A Puckish Roguelike
You know all those weird, obtuse, impossibly difficult games that murder your love for all things on God’s green earth? Apparently, those are called “fun” now. They’re also called “roguelikes” after the 1980 game Rogue, which no one has played for the last 34 years, and its mutant genre of games are our topic for this week’s GameInvasion.
A roguelike is a normally hard-ass game that involves procedurally generated content and perma-death, making each playthrough new, terrifying, and certain to end in grim, depressing failure. But hey, losing is fun! That’s our motto! Join us on GameInvasion where we argue for far too long about what actually constitutes a roguelike, Nick Hammer gets to pine for Persona 4 (again), and why Carl Wilhoyte should always casually recommend games you may like sorta right before he goes to bed. You’ll spend 500 hrs playing them, that’s why.
If you’d like to submit a topic for discussion, email us at videogames (at) screeninvasion.com or add your own snarky thoughts below. We’ll promise we’ll read every one’s mean comments and cry lots.
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Theme Song: Serious As An Attack Button by Questiion